IDEA Lab blog |
Session I entitled “What Is Digital Game Design?” has wrapped up in the IDEA Lab! All three classes have now gained valuable experience in the parts of a digital game, including a sample digital game and reflection questions.Before learning about the different types of locks and exploring a game in partnerships, students had to first sign-up for their own account on the Breakout EDU Platform. Setting up individual student accounts is an important piece so that students can start to brainstorm and design their own locks and puzzles. Iti also gives me some insight into how they are spending their creation time and makes for easy sharing and game submission once designers have finalized their lock. More applications for leveraging students accounts can be explored here.In order to immerse the players into the five different types of locks, I decided it would be meaningful and fun to have them actually try out some of the puzzles as we worked our way through each lock. To accomplish this, I used a tool called Nearpod. Each student entered the Nearpod lesson code on their individual iPad which then allowed me to curate their own thinking and potential solutions for the locks we were exploring. Better yet, using Nearpod allowed me to quickly share out student responses and thinking to all devices which led to some great conversation around the variety of ways one can interpret a lock. You can check out the Nearpod lesson I created below.
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Todd & BillyResource Center Director Archives
April 2019
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